The 7 Deadly Sins Legacy Challenge

The Rules That I Follow:

  1. Each heir has the traits assigned.
  2. Each heir reaches the highest level of his/her career.
  3. All career rewards must be displayed on the lot; not deleted or kept in inventory.
  4. All career rewards must be passed down to the next generation and carried from lot to lot.
  5. The legacy household can shift lots anytime and any number of times.
  6. For the second cycle of the legacy, each heir and his/her house must represent the colour of the generation.
  7. Each heir must complete the assigned aspiration but can complete other aspirations too.
  8. No cheats allowed except “money 0” to set the household with zero Simoleons after shifting into the first lot.
  9. Generation 1 can shift into any lot available to him/her within the starting budget assigned by the game.
  10. Each heir should start with the most negative trait of the 3 assigned first.

Guidelines That I Follow (you can change these):

  1. Play on short lifespan.
  2. Have each toddler acquire the Happy Toddler trait by getting all 5 toddler skills to Level 3.
  3. Have each child acquire the Scouting Aptitude trait by completing the Scout Career.
  4. A child who can also finish one childhood aspiration is a bonus.
  5. I named the children by the sin they represent. But it is really up to you.
  6. I replaced some of the last traits with non-Base-Game traits but I keep them negative.
  7. I try to make my gain challenging and random rather than all sunshine and goody-two-shoes.

Generation 1: Pride

Traits: Snob, Self-absorbed, Confident

Aspiration: Bodybuilder Aspiration

Career: Culinary – Mixologist

Story: Pride wants a long life and a career that brings practical rewards. Pride wants to look at the heir and lifetime’s rewards and feel proud on the deathbed.

Generation 2: Greed

Traits: Kleptomaniac, Materialistic, Mean

Aspiration: Fabulously Wealthy

Career: Criminal – Boss

Story: Greed sees Pride’s success and wants more. Greed wants more money and more of everything.

Generation 3: Wrath

Traits: Hot-headed, Hates Children, Evil

Aspiration: Friend of the World

Career: Business – Boss

Story: Wrath wants the same kind of power that Greed had as a Criminal Boss but with the influence in society. Wrath wants to be in the public eye.

Generation 4: Envy

Traits: Jealous, Gloomy, Erratic

Aspiration: Computer Whiz

Career: E-sports

Story: Envy felt the pressure from the predecessors and eventually became gloomy and erratic. Envy became caught up in his/her own virtual world.

Generation 5: Lust

Traits: Outgoing, Romantic, Dance Machine

Aspiration: Serial Romantic

Career: Musician (or Comedian)

Story: Lust became the opposite of Envy. Lust ventures out in search of romantic fulfilment. And Lust’s career as an entertainer was a means to courting partners.

Generation 6: Gluttony

Traits: Glutton, Clumsy, Childish

Aspiration: Grilled Cheese Sandwich (pick Angling Ace upon aging up)

Career: Astronaut – Interstellar Smuggler (you can pick Space Ranger if you want the other rocket ship)

Story: Gluttony is born into a mountain of fortune – a mansion, million Simoleons and counting. Gluttony wants more than riches could afford; he/she wants the adventure into space and the experience of all food and fine cuisine.

Generation 7: Sloth

Traits: Lazy, Slob, Clumsy (I chose High Maintenance from Spa Day as the last trait.)

Aspiration: Big Happy Family

Career: Freelance – Writer

Story: Sloth just wants to stay at home and live a fulfilling life. And to him/her, that means enjoying the fruits of success, living the high maintenance life (if you have Spa Day), having the family that he/she never really had since all the ancestors were busy reaching the top of their careers. Sloth does not want to reach the top of the career; he/she wants to break this tradition.

Generation 8: Violet (Pride)

Generation 9: Yellow (Greed)

Generation 10: Red (Wrath)

Generation 11: Green (Envy)

Generation 12: Light Blue (Lust)

Generation 13: Orange (Gluttony)

Generation 14: Indigo/Dark Blue/Bluish Purple (Sloth)

My Intentions: I want to play with game features that are out of my comfort zone, such as the negative and the chaotic. As this challenge goes on, I will include DLCs. Only Round 1 is meant to be only Base Game.

Edgar and Malia

Edgar had made the decision of his lifetime on that fateful night. He proceeded to marry Malia Stubbs on a cool and cloudy day at the best wedding venue of the time – Myshuno Meadows.

Edgar was a perfectionist and his wedding would be nothing less. At Myshuno Meadows, Edgar was sure of the grand aisle, the ivory white piano, the chef’s kitchen, the mixology bar, the sheltered dining area, the preparation and rest rooms, and the fireworks.

Furthermore, Edgar knew that Malia was worth more than Simoleons could buy.

On this fine day, Edgar vowed his love and commitment to share this life with Malia.

On this fine day, Edgar’s legacy began.

On this fine day, Edgar watched the sparks flying with Malia. Both of them resolving to birth a shining future – one of joy and wealth.

The night has fallen.

Edgar remained pumped and eager. He took photos with his guests.

He knew the value of memories – the only true treasure one would come to own in old age.

He also captured the beautiful wife, Malia.

Then, Eleanor came along to help photograph Dad and new Mom.

With that one big hug, Edgar and Malia felt ready to care for Eleanor together and face the world no matter the challenges.

Eleanor made full use of this opportunity to increase her friendship with the other children.

Eleanor wanted to complete her Social Butterfly aspiration.

She was always so motivated.

Everyone watched the last dose of fireworks going up into the sky.

One romantic red heart dashes across the night, sealing the love for eternity.


The Sims 4 Island Living: The Wedding of Kameron Acuna and Wiki Elikapika on Sapphire Shores, Sulani

I feel so excited to capture my first TS4 wedding in Island Living because the graphics are incredible in Sulani.

I need to share the images quickly so I have uploaded them on Google Drive here:

I have gotten my hero in Rags-to-Riches Let’s Play, Kameron Acuna, to marry fellow Child of the Ocean, Wiki Elikapika at a wedding venue that I have built.

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Image above: Kameron kissed Wiki on the heart-shaped deck of my wedding venue during sunset.

I started to plan the wedding at around 3:30 p.m. Sims Time and I am so glad that I got the sunset wedding in Sulani that I had desired.

I am floored by the graphics and I enjoyed the game so much more than when I had Sims weddings in my favourite locations, Center Park or Stargazer Lounge, San Myshuno.

I have also shared the venue in my Sims Gallery under EA Account ID: dreamcavern

Venue name: Sapphire Island Wedding

You must set the Lot Trait in Build Mode to any one of these, museum, bar, lounge, park, etc, to get this venue to be available for selection in Plan the Wedding Event under romantic interaction with a Sim.

You can also plan wedding event by clicking on any wedding arch in the world.

Finally, I was pleasantly surprised that the fireworks placed in the venue went off on its own as I had designed.

Do not make your Sim light the fireworks on their own because they will turn black face right before the wedding vows.

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I used both white and red sparkles from debug build mode to achieve this effect.

If you want to build in automatic fireworks at a public lot, you can use the following cheats:

testingcheats true



Search in your items for “fireworks”, “sparkles” or “festival”.



Endo was a highly independent and intelligent cat. He had the nicest light grey, short fur. And he had a mid-sized chubby body. He was agile; always jumping on counters and on top of the refrigerator. And he never needed help to poop or to climb all the way up to the roof.

Edgar was so glad that he had Endo for company; he could always count on Endo to increase his social and fun needs. And he knew the same applied for Eleanor. Without a lady in his life, Endo was the closest thing to a partner for Edgar.

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Image above: Endo stood close to Edgar, right in front of the television stand.

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Image above: Another perspective of Endo standing in the same position. Here, the dining chairs are visible. That shows the tiny home in all in glory of the setting sun from a low angle.


Eleanor might not have known about the sacrifices that Edgar made throughout his life to support her. She occupied almost all of his time.

Eleanor was running out of the house and Edgar had to leave his guest immediately to look after her.

Thankfully, Edgar did not quite like this guest either.

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Eleanor was fast asleep while Edgar crafter wooden furniture in the wee hours of night.

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Eleanor had a her meals on the comfy cushions while Edgar attended to the cat, Endo.

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Slowly but surely, Eleanor grew independent enough to go potty on her own. And Endo did the same at the same time!

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Eleanor aged up! She used the chess table on her own! She was such a genius; a quick and positive learner. She enjoyed the rooftop area with the Gnomes. =D

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Eleanor had only just begun her long and arduous journey to be a teenage Super Sim.


Edgar was a perfectionist. He pursued excellence in his woodwork as well as in his parenting. He aspired for Eleanor to be a Super Sim – that little girl who would have maximised all her child/teen skills and also her five character values.

Edgar scrapped together a living by making furniture and a little gardening. At times, he resorted to digging for precious stones and treasures, breeding frogs, and fishing, in order to put three meals on the table for beloved Eleanor and Endo.

He led a frugal life particularly in Eleanor’s toddler years because he had to spend most of his time caring for her. He hardly spoke to the neighbours or got to know any ladies.

Under Edgar’s care, Eleanor maxed out every toddler skill in half the time (about fourteen Sim-days) that many other toddlers needed. Eleanor aged up early and acquired more positive traits by the time she entered elementary school.

Endo came to love Edgar so much that he frequently gave 200 Aspiration Points under the feel the love option. Nevertheless, Endo ran away once in during Eleanor’s toddler years because Edgar had been too occupied with bringing Eleanor up to her highest potential.

Edgar, Eleanor, and Endo led a frugal and diligent lifestyle in their Comfy Cubby.

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Image above: Edgar doing a Mind Concentrating Yoga Routine on the roof of Comfy Cubby, so as to get focused for four hours. In this way, he would be able to craft excellent furniture at least twice in the optimum mood.